Designers
The name of each designer is listed in alphabetical order along with design and development credits for each game.
It should be noted that Redmond Simonsen is credited with Graphic Design for every game on the list.
KIP ALLEN
Designs: BASTOGNE (II), SAIPAN, SHILOH.
Development: ARNHEM, COMBINED ARMS, FREDERICK THE GREAT, FRIGATE, GLOBAL WAR, HURTGEN FOREST, OIL WAR, REMAGEN, REVOLT IN THE EAST, WORLD WAR I, WORLD WAR II, WORLD WAR 3.
System Development for BLUE & GREY QUAD, BLUE & GREY QUAD II, and WEST WALL QUAD.
JOE ANGIOLILLO
Designs: FREDERICKSBURG, KIEV, OBJECTIVE: MOSCOW, ROAD TO RICHMOND, TYPHOON.
Notes: Was one of the founders of Nova Games; also worked for Coleco.
JERRY AVORN
Designs: UP AGAINST THE WALL MOTHERFUCKER.
JOE BALKOSKI
Designs: ATLANTIC WALL, CITYFIGHT, DMZ, FIGHTING SAIL, THE KAISER'S BATTLE, NEY VS. WELLINGTON, OPERATION GRENADE, PATTON'S THIRD ARMY, TASK FORCE, and UP SCOPE!
Development: DESERT FOX, EYLAU, MINUTEMAN, TITO, TYPHOON, VERACRUZ, WACHT AM RHEIN, and WELLINGTON'S VICTORY.
Created Western Front Series.
Notes: Subsequently designed many games for Victory and Avalon-Hill.
HOWIE BARASCH
Designs: CAULDRON, CHINESE FARM, FREEDOM IN THE GALAXY, HURTGEN FOREST, WAR OF THE RING.
Development: MUKDEN and WURZBURG
System Development for MODERN BATTLES QUAD.
Notes: Subsequently ran South Game Distributors.
TONY BEAVERS
Designs: VON HINDENBURG IN POLAND.
Development: GONDOR, SAURON, and TYRE.
PETE BENNETT
Development: WELLINGTON'S VICTORY.
RICHARD BERG
Designs: BLOODY APRIL, CAMPAIGN FOR NORTH AFRICA, THE CONQUERORS (including THE MACEDONIANS and THE ROMANS), CONQUISTADOR, CONSTANTINOPLE, CORINTH, THE CRUSADES, DESERT FOX, GONDOR, HOOKER & LEE, SPI BASEBALL, SPI FOOTBALL, TERRIBLE SWIFT SWORD, VERACRUZ, and THE WAR OF THE RING.
Development: A MIGHTY FORTRESS, PANZERGRUPPE GUDERIAN, and SAURON.
Notes: Designed many wargames for other publishers.
STEVE BETTUM
Development: EL ALAMEIN, MOSCOW CAMPAIGN, NATO, NORMANDY (2nd Edition), WAR IN THE EAST (1st Edition), WAR IN EUROPE (including WAR IN THE WEST and WAR IN THE EAST (2nd Edition)), WINTER WAR, and WORLD WAR III.
EDI BIRSAN
Development: DEPLOYMENT, ITALY, NORMANDY (1st Edition).
Notes: Now owns a play-by-mail game company.
ANTHONY (AJAX) BUCCINI
Designs: ROBERT AT BANNOCKBURN.
Development: AIR WAR 80, BRUSILOV OFFENSIVE, EMPIRES OF THE MIDDLE AGES.
System Development for GREAT MEDIEVAL BATTLES QUAD.
DAVID BUSH
Designs: CEDAR MOUNTAIN.
JOHN BUTTERFIELD
Designs: DAWN OF THE DEAD, DELTA VEE, RED DEVILS, ROSTOV, STARGATE, UNIVERSE, and VOYAGE OF THE PANDORA.
Development: ARDENNES QUAD (including CLERVAUX, ST. VITH, CELLES and SEDAN), COMMANDO,
THE CREATURE THAT ATE SHEBOYGAN, FIFTH CORPS, HOF GAP, KIEV, ROSTOV, BATTLE FOR STALINGRAD, STAR TRADER,
TITAN STRIKE, and VECTOR 3.
System Development for the ARMY GROUP SOUTH QUAD.
Notes: Subsequently designed games for Victory, West End Games, and Prodigy, and worked for Coleco for a time.
BOB CHAMPER
Development: BARBAROSSA, COMBAT COMMAND, DEPLOYMENT, ITALY, LEIPZIG, NORMANDY, USN.
M. ELIZABETH CLIFFORD
Development: SPITFIRE.
GREG COSTIKYAN
Designs: BARBARIAN KINGS, THE CREATURE THAT ATE SHEBOYGAN, DEATHMAZE, RETURN OF THE STAINLESS STEEL RAT, SUPERCHARGE, SWORDS & SORCERY, and VECTOR 3.
Development: AIR WAR, ARMADA (2nd Edition), BATTLEFLEET MARS, COMMANDO, CONQUISTADOR, DRIVE ON STALINGRAD, PLOT TO ASSASSINATE HITLER, SICILY, STARGATE, and TITAN STRIKE.
Notes: Subsequently designed games for Victory, Avalon Hill, Steve Jackson Games, West End Games, Prodigy, Crossover Technologies, and the Discovery Channel.
ED CURRAN
Designs: CEMETERY HILL, FREDERICK THE GREAT, BATTLE OF NATIONS, and WAR IN THE PACIFIC.
Development: CHATTANOOGA, CHINESE FARM, COMBINED ARMS, FREDERICKSBURG, GOLAN, HOOKER & LEE, MINUTEMAN, MUKDEN, PATROL!, SNIPER!, WAR IN THE EAST (1st Edition), WAR IN EUROPE (including WAR IN THE WEST and WAR IN THE EAST (2nd Edition)), BATTLE OF THE WILDERNESS, WOLFPACK, WORLD WAR III, and WURZBURG.
System Development for BLUE & GREY QUAD, BLUE & GREY QUAD 2, ISLAND WAR QUAD, and MODERN BATTLES QUAD.
MICHAEL CURRAN
Development: BATTLE OF NATIONS.
FRANK DAVIS
Designs: FIRST WORLD WAR, FREDERICK THE GREAT, RED SUN RISING, and WELLINGTON'S VICTORY.
Development: JENA-AUERSTADT, KASSERINE, MARENGO, OPERATION OLYMPIC, PUNIC WARS, RUSSIAN CIVIL WAR, SIXTH FLEET, SOUTH AFRICA, UP SCOPE!, WAGRAM, and WOLFPACK.
System Development for NAPOLEON AT WAR and NORTH AFRICA QUADs.
OMAR DEWITT
Designs: EYLAU.
Development: STRIKE FORCE 1.
STEPHEN DONALDSON
Designs: CITYFIGHT.
Development: CAPORETTO, MECH WAR 2 (including RED STAR/WHITE STAR (II) and SUEZ TO GOLAN).
Notes: Subsequently designed for West End Games.
JIM DUNNIGAN
Designs: AGINCOURT, EL ALAMEIN, AMERICAN CIVIL WAR, AMERICAN REVOLUTION, ARDENNES OFFENSIVE, BASTOGNE (I), BARBAROSSA, BERLIN 85, BLITZKRIEG MODULE SYSTEM, BREAKOUT & PURSUIT, BRUSILOV OFFENSIVE, BULGE, BULL RUN, CA, CANADIAN CIVIL WAR, CHICAGO CHICAGO!, COMBAT COMMAND, COMBINED ARMS, CRETE (I & II), DALLAS, DEMONS, DEPLOYMENT, DESERT WAR,
DESTRUCTION OF ARMY GROUP CENTER, THE EAST IS RED, EMPIRES OF THE MIDDLE AGES, THE FAST CARRIERS, FIFTH CORPS, FIREFIGHT, FLYING CIRCUS,
FLYING FORTRESS, FOXBAT & PHANTOM, BATTLE FOR FRANCE, THE FRANCO-PRUSSIAN WAR, FRIGATE, FULDA GAP,
BATTLE FOR GERMANY, GLOBAL WAR, GRENADIER, ITALY, INVASION: AMERICA, KAMPFPANZER, KOREA, LEIPZIG,
LOST BATTLES, MECH WAR '77, MINUTEMAN, BATTLE OF MOSCOW, MOSCOW CAMPAIGN, NATO, NATO DIVISION COMMANDER, NAPOLEON AT WATERLOO,
NAPOLEON AT WATERLOO EXPANSION, THE NEXT WAR, 1914 REVISION KIT, 1918, NORMANDY, OIL WAR, OPERATION OLYMPIC,
PANZERARMEE AFRIKA, PANZERBLITZ MINIGAME, PANZER '44, PANZERGRUPPE GUDERIAN, PATROL!, PLOT TO ASSASSINATE HITLER, RED STAR/WHITE STAR (I),
REVOLT IN THE EAST, RUSSIAN CIVIL WAR, SCRIMMAGE, SINAI, SIXTH FLEET, SNIPER!, SOLOMONS CAMPAIGN,
SPITFIRE, STRATEGY I, STRIKE FORCE 1, TACTICAL GAME 3, TANK!, TANK! EXPANSION, TANNENBERG (I),
TIMETRIPPER, TURNING POINT, UP AGAINST THE WALL MOTHERFUCKER, USN, WACHT AM RHEIN, WAR IN EUROPE
(including WAR IN THE WEST and WAR IN THE EAST (2nd Edition)), WAR IN THE EAST (1st Edition), WAR IN THE PACIFIC, WOLFPACK,
WORLD WAR I, WORLD WAR II, WORLD WAR 3, WRECK OF THE PANDORA, WURZBURG and YEAR OF THE RAT.
System Design for MODERN BATTLES QUADS I AND II.
Development: BUNDESWEHR, DMZ, JERUSALEM, and YUGOSLAVIA.
Created the Central Front Series.
Notes: Came back to the field to edit Strategy & Tactics for a while after TSR sold it to yet another company. Designed Hundred Years War for GEnie and (now) American Online. Writes books on military affairs.
J. MATISSE ENZER
Designs: ALMA.
Notes: Runs a web design firm out of San Francisco.
DARYL ESAKOF
Designs: RAGNAROK.
BRUCE EVANS
Designs: FALL OF ROME.
BOB FELICE
Development: BORODINO, NATO, SNIPER!.
FRED GEORGIAN
Design: CHATTANOOGA
Development: THE FAST CARRIERS, FIREFIGHT, PLOT TO ASSASSINATE HITLER, PUNIC WARS, and WELLINGTON'S VICTORY.
LENNY GLYNN
Designs: SPIES!.
Development: THE MARNE, RIFLE & SABER, SOLDIERS, and UP AGAINST THE WALL MOTHERFUCKER.
JAMES GOFF
Designs: WINTER WAR.
JOSEPH GOLDCAMP
Development: CA.
ERIC GOLDBERG
Designs: COMMANDO, DESCENT ON CRETE, DRAGONQUEST, JOHN CARTER, KURSK (II).
Development: ARMADA (2nd Edition), CONSTANTINOPLE, HIGHWAY TO THE REICH (2nd Edition), SWORDS & SORCERY, WAR OF THE RING, and WORLDKILLER.
Notes: Subsequently ran West End Games for a time. Now CEO of Crossover Technologies, Inc., which is providing space for the Compendium.
MARTIN GOLDBERGER
Designs: INKERMAN.
Development: CAMPAIGN FOR NORTH AFRICA and FREEDOM IN THE GALAXY.
ANGEL GOMEZ
Development: SNIPER!.
TOM GOULD
Designs: BALACLAVA, VECTOR 3.
TOM HAMILTON
Development: THE BLACK PRINCE, CAPORETTO, CASSINO, KING ARTHUR, SERBIA/GALICIA, and VON HINDENBURG IN POLAND.
System Development for GREAT MEDIEVAL BATTLES QUAD.
IRAD (TERRY) HARDY
Designs: CHICKAMAUGA, DREADNOUGHT, FIREFIGHT, MECH WAR '77, OCTOBER WAR, OUTREACH, PUNIC WARS, SOUTH AFRICA, WAGRAM, WAR BETWEEN THE STATES, and WAR IN THE PACIFIC.
Development: AFTER THE HOLOCAUST, AMERICAN CIVIL WAR, ANTIETAM, ARDENNES OFFENSIVE, BULL RUN,
CEMETERY HILL, CHINESE FARM, THE EAST IS RED, THE FAST CARRIERS, GOLAN, HIGHWAY TO THE REICH, MUKDEN, PANZERARMEE AFRIKA,
PANZER '44, PATROL!, SCRIMMAGE, SEELÖWE, SHILOH, SOLOMONS CAMPAIGN, TANK!, TANK! EXPANSION,
WAR IN EUROPE (including WAR IN THE WEST and WAR IN THE EAST (2nd Edition)), and WURZBURG.
System Development for BLUE & GREY QUADs I and II and MODERN BATTLES QUAD.
STERLING HART
Designs: ARMADA, KURSK (I).
RUDOLPH HEINZE
Designs: A MIGHTY FORTRESS.
ARNOLD HENDRICK
Designs: T-34.
Development: BREAKOUT & PURSUIT, LA GRANDE ARMÉE.
Notes: Subsequently designed for Coleco, Avalon Hill, Microprose, and Interactive
Magic; now working for Kesmai.
MARK HERMAN
Designs: ACROSS SUEZ, GOLAN, JERUSALEM, JOHN CARTER, MECH WAR 2 (including RED STAR/WHITE STAR (II) and SUEZ TO GOLAN), RAID!, STONEWALL and TYRE.
Development: BUNDESWEHR, FIRST WORLD WAR, THE NEXT WAR, OCTOBER WAR, RED SUN RISING.
Notes: Ran Victory Games for a time; continues to design wargames occasionally for a variety of publishers.
PETER HERZIG
Designs: PALACE OF ONTONCLE.
BRAD HESSEL
Designs: BATTLEFLEET MARS, THE CHINA WAR, COBRA, DRAGONSLAYER, DRIVE ON STALINGRAD, NORDLINGEN.
Development: ACROSS SUEZ, BREITENFELD, DRESDEN, KHARKOV, LUTZEN, OUTREACH, PUNIC WARS, ROCROI, SERBIA/GALICIA, SPIES!, STAR SOLDIER, VON HINDENBURG IN POLAND, and WAR OF THE RING.
System Development for THIRTY YEARS WAR QUAD.
JOHN HILL
Designs: BATTLE FOR STALINGRAD.
Notes: Best known for his designs for Avalon Hill, has also designed for West End Games.
KEN HOFFMAN
Development: AMERICAN REVOLUTION, FALL OF ROME, and WAR IN THE EAST (1st Edition).
CHARLES HOLMES
Development: SERBIA/GALICIA.
TOM HUDSON
Designs: DRIVE ON WASHINGTON.
Development: WILSON'S CREEK.
DAVE ISBY
Designs: AIR WAR, AIR WAR 80, CRUSADER, MARENGO, MUKDEN, SOLDIERS, TANNENBERG (II), TO THE GREEN FIELDS BEYOND.
System Development for the GREAT WAR IN THE EAST QUAD.
Subsequently wrote for Soldier of Fortune and Janes.
PAUL JAQUAYS
Designs: ENCHANTED WOOD.
Notes: Has worked for Coleco, TSR, and Judges Guild; presently working for id software, the publishers of QUAKE and DOOM.
ROBERT JERVIS
Designs: DRESDEN.
Development: ACROSS SUEZ, OPERATION STAR.
System Development for the ARMY GROUP SOUTH QUAD.
JOHN KALLAUGHER
Development: WAR IN THE PACIFIC.
CHARLES KAMP
Designs: BAOR, HOF GAP.
NICK KARP
Designs: BLADE OF ALLECTUS, RESCUE FROM THE HIVE, STAR TRADER.
Development: ALBION, DESERT FOX, and PALACE OF ONTONCLE.
Notes: Subsequently designed for Victory Games.
TOM KASSEL
Development: WELLINGTON'S VICTORY.
GERRY KLUG
Development: DRAGONQUEST (2nd Edition), ENCHANTED WOOD, UNIVERSE.
Notes: Later worked for Victory Games.
PHIL KOSNETT
Designs: ACRE, TITAN STRIKE, WAR IN THE ICE, YUGOSLAVIA.
Development: THE CREATURE THAT ATE SHEBOYGAN, OBJECTIVE: MOSCOW, STARGATE, and VECTOR 3.
RUDY KRAFT
Designs: FRONTIERS OF ALUSIA.
JOHN KRAMER
Designs: GRUNT.
JUSTIN LEITES
Designs: TOWER OF AZANN.
RICHARD MACKSOUND
Development: SERBIA/GALICIA.
BRUCE MAXWELL
Development: BAOR, JACKSON.
Notes: Later designed for West End Games.
TONY MERRIDY
Development: RAID!
Notes: Later designed for OSG and West End Games.
TONY MORALE
Designs: FLIGHT OF THE GOEBEN (Tactical).
LINDA MOSCA
Designs: GONDOR, KING ARTHUR, ROCROI, BATTLE OF THE WILDERNESS.
ROB MOSCA
Designs: THE BLACK PRINCE, KING ARTHUR, ROCROI, SAURON, SEVASTOPOL.
System Development for the THIRTY YEARS WAR QUAD.
VIRGINIA MULHOLLAND
Designs: BUNDESWEHR.
JAY NELSON
Designs: ARNHEM, BREITENFELD, HIGHWAY TO THE REICH, KASSERINE, LEYTE, and SERBIA/GALICIA.
Development: CHINESE FARM, DIXIE, BATTLE FOR GERMANY, GOLAN, INVASION: AMERICA, MUKDEN, NAPOLEON'S LAST BATTLES QUAD
(including LA BELLE ALLIANCE, LIGNY, QUATRE BRAS and WAVRE), WACHT AM RHEIN, WURZBURG.
System Development for the MODERN BATTLES QUAD.
AL NOFI
Designs: CAPORETTO, CENTURION, and RENAISSANCE OF INFANTRY.
Development: GRENADIER.
Notes: Also designed for Rand Game Associates, Morningside Game Project, and West End
Games. Several books published on military history. Worked with Dunnigan on Hundred Years War for GEnie and America Online.
BRENT NOSWORTHY
Designs: OPERATION STAR.
Development: ARMADA (1st Edition), LILLE.
System Development for the ARMY GROUP SOUTH QUAD.
PHIL ORBANES
Designs: 1812 (Area version).
Development: BORODINO, DESTRUCTION OF ARMY GROUP CENTER, THE FRANCO-PRUSSIAN WAR, LA GRAND ARMEE, THE WILDERNESS CAMPAIGN, WINTER WAR.
Notes:Orbanes helped found Gamut Of Games in the late 1970s and was a game
developer for Parker Brothers in the 1980s. Currently, he's working for a company called Winning Moves, which he co-founded.
OKTAY OZTUNALI
Development: 1918 (2nd Edition), WAR IN THE EAST.
DANNY PARKER
Designs: ARDENNES QUAD (including CLERVAUX, ST. VITH, CELLES, and SEDAN).
Designed a number of other Bulge games and wrote a book on the Bulge.
STEPHEN PATRICK
Designs: ARMAGEDDON, DARK AGES, FREIBURG, KHARKOV, KORSUN, REMAGEN, and STRATEGY I.
JOE PEREZ
Designs: EBEN EMAEL.
Development: AIR WAR 80.
LARRY PINSKY
Designs: BASTOGNE (II), OKINAWA.
JOHN PRADOS
Designs: CASSINO, SPIES!, and YEAR OF THE RAT.
Notes: Now a well regarded writer on 20th century diplomatic and military history.
JOE REISER
Designs: JACKSON.
DAVE RITCHIE
Designs: ALBION, ARENA OF DEATH, AUSTERLITZ (II).
Development: BERLIN 85, DRAGONQUEST, FRONTIERS OF ALUSIA, RESCUE FROM THE HIVE, and WRECK OF THE PANDORA.
Subsequently designed for TSR and GMT; worked for Coleco for at time.
MILTON & NEIL ROSENBERG
Designs: KORSUN.
STEVE ROSS
Designs: TCHERNAYA RIVER.
Development: ATLANTIC WALL, UP SCOPE!.
System Development for the CRIMEAN WAR QUAD.
LARRY RUSEICKI
Development: ITALY.
DICK RUSTIN
Designs: LENINGRAD, SICILY and TITO.
BOB RYER
Development: TOWER OF AZANN.
Notes: Worked for Victory Games for a time.
FRED SCHACHTER
Designs: STALINGRAD 3.
REDMOND SIMONSEN
Designs: AFTER THE HOLOCAUST, BATTLEFLEET MARS, THE CREATURE THAT ATE NEW YORK, DIXIE, DRAGONSLAYER, SORCERER, STARFORCE, STRATEGY I, STRIKE FORCE 1, and WORLDKILLER.
Development: AUSTERLITZ (I), BLITZKRIEG MODULE SYSTEM, COMBAT COMMAND, EMPIRES OF THE MIDDLE AGES, FLYING FORTRESS (2nd Edition), BATTLE FOR FRANCE, KOREA (2nd Edition), NAPOLEON AT WATERLOO (2nd and 3rd Editions), NORMANDY (2nd Edition), REVOLT IN THE EAST, PANZERBLITZ MINIGAME, SPIES!, TANNENBERG (I), TOWER OF AZANN, and TWELVE O'CLOCK HIGH.
Created the StarForce Trilogy.
JIM SIMON
Designs: CEDAR MOUNTAIN.
ERIC LEE SMITH
Designs: ALAMO, CITADEL OF BLOOD, PEA RIDGE, and THE SWORD AND THE STARS.
Development: BULGE, CEDAR MOUNTAIN, CORINTH, and DRIVE ON WASHINGTON.
Created the Great Battles of the American Civil War series.
Notes: Worked for Victory Games for a time.
MIKE STERN
Development: UP AGAINST THE WALL MOTHERFUCKER.
BILL SULLIVAN
Development: CA, FALL OF ROME, MOSCOW CAMPAIGN, RED STAR/WHITE STAR (I), SNIPER!, and THE WILDERNESS CAMPAIGN.
MICHAEL THOMPSON
Development: LEE MOVES NORTH.
RON TOELKE
Development: WELLINGTON'S VICTORY.
WILLIAM UMBAUGH
Development: CANADIAN CIVIL WAR.
HAL VAUGHN
Development: SNIPER!.
TOM WALCZYK
Designs: ANTIETAM, JENA-AUERSTADT, LUTZEN, PANZER BATTLES, STARSOLDIER, and WAR IN THE PACIFIC.
Development: BLOODY APRIL, DESERT WAR, THE EAST IS RED, FULDA GAP, BATTLE OF NATIONS, NORDLINGEN, PRESTAGS (including YEOMAN, VIKING, CHARIOT, LEGION and SPARTAN), MECH WAR 2 (including RED STAR/WHITE STAR (II) and SUEZ TO GOLAN), SCRIMMAGE, SEELÖWE, SOLOMONS CAMPAIGN, SORCERER, STARFORCE, STONEWALL, WAR IN THE EAST (1st Edition), and WAR IN EUROPE (including WAR IN THE WEST and WAR IN THE EAST (2nd Edition)).
System Development for the NAPOLEON AT WAR and THIRTY YEARS WAR QUADs.
Notes: Worked for the Marine Corps designing in-house wargames for training purposes.
DAVE WERDEN
Designs: LILLE, SEVASTOPOL, and TAMBURLANE THE GREAT.
Development: ACRE, AGINCOURT, COBRA, THE CREATURE THAT ATE SHEBOYGAN, KHARKOV, STARGATE, TITAN STRIKE, and VECTOR 3.
System Development for the ART OF SIEGE and GREAT MEDIEVAL BATTLES QUAD.
DAVE WILLIAMS
Designs: ANZIO BEACHHEAD and FLIGHT OF THE GOEBEN (Strategic).
TONY WILLIAMS
Designs: CEDAR MOUNTAIN.
TED WOODS
Development: DRAGONQUEST.
RICHARD WRIGHT
Designs: WILSON'S CREEK.
JOHN YOUNG
Designs: ARMAGEDDON, AUSTERLITZ (I), BORODINO, DREADNOUGHT, 1812 (Hex version), FALL OF ROME, LA GRANDE ARMÉE, LEE MOVES NORTH, THE MARNE, MUSKET & PIKE, PHALANX, PRESTAGS (including LEGION, CHARIOT, YEOMAN, VIKING and SPARTAN), RED STAR/WHITE STAR (I), RIFLE & SABER, SEARCH & DESTROY, SEEL…WE, SNIPER!, STRATEGY I, and WILDERNESS CAMPAIGN.
Development: AMERICAN REVOLUTION, ANTIETAM, ANZIO BEACHHEAD, ARDENNES OFFENSIVE, BULL RUN, CA, CEMETERY HILL, CHICKAMAUGA, COMBAT COMMAND, FLYING CIRCUS, GRENADIER, GRUNT, KOREA (1st Edition), LEIPZIG, MOSCOW CAMPAIGN, NORMANDY (2nd Edition), SHILOH, STARFORCE, USN, WORLD WAR II, and YEAR OF THE RAT.
System Development for the BLUE & GREY QUADs I and II.
Notes: A brilliant designer who drank himself to death in the late 70s.
LOU ZOCCHI
Designs: BATTLE OF BRITAIN REVISION KIT, FLYING TIGERS, TWELVE O'CLOCK HIGH.
Notes: Lou is getting on in years, but still runs Zocchi Associates, a game distributor out of Mississippi.
HANK ZUCKER
Development: DESERT WAR, KAMPFPANZER, NATO, PANZERARMEE AFRIKA, SINAI, and SNIPER!.
KEVIN ZUCKER
Designs: BLOODY RIDGE and NAPOLEON'S LAST BATTLES QUAD (including LA BELLE ALLIANCE, LIGNY, QUATRE BRAS and WAVRE).
Development: AUSTERLITZ (I), DESTRUCTION OF ARMY GROUP CENTER, FOXBAT & PHANTOM, RED STAR/WHITE STAR (I), RIFLE & SABER, SPITFIRE, and STRIKE FORCE 1.
Notes: One of the founders of Operational Studies Group; has designed many games since for Victory and Clash of Arms.
.Copyright © 1984, 1989, 1997 by Greg Costikyan.