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Greg Costikyan

I've been in the game industry for more than 30 years -- my first job, at 14, was assembling and shipping games in the warehouse at SPI. I've designed more than 30 commercially published board, roleplaying, computer, online, mobile and social network games; my ludography is here. I have, in fact, been something of a pioneer in new and emerging game markets -- I designed the first online game to attract more than a million players (MadMaze, for the old Prodigy COLS), founded one of the first mobile game publishers in North America, and today run two websites devoted to promoting independently developed games -- Play This Thing!, which reviews one independently created game each day, and Manifesto Games, which retails indie games. In 2007, I received the Maverick Award at GDC for "tireless promotion of indie games;" I've also won five Origins Awards, and am an inductee into the Adventure Gaming Hall of Fame. I've written scads of articles on games; as well as four novels and a bunch of short stories. My piece "I Have No Words & I Must Design" is widely used in game studies programs across the globe, and I've lectured at universities in both Europe and North America; I also speak frequently at industry conferences. I have also consulted to a wide variety of companies on game design and game industry business issues.


More at Play This Thing!

This page doesn't get updated frequently, but I post almost every day at Play This Thing!
     
     
     
     

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Free Games

The following have been released under a creative commons license:
     
     
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Copyright © 1995-2009 by Greg Costikyan (greg +at+ costik +dot+ com).